cairn rules

Combat Descriptors

Failed Attacks Piercing Bludgeoning Slashing
Misses Strike Pummel Shear
Dodges Penetrate Crush Gash
Hits Cover Spear Bash Lacerate
Blocks Impale Break Sever
Glances off Find a Gap Crack Slice
Tough Hide Puncture Mash Carve
Trivial Wound Gore Pulverize Cleave
Parry Lance Smash Gash
Intimidated Skewer Ruin Rend
Trip Run Through Crash Into Sever
Hit an Ally Stab Demolish Gut
Warning Shot Jab Cave In Hack
Feint Sink Deep Crumple Gouge

Fire Necrotic Cold Acid
Searing Sickening Crack Corrodes
Blistering Aching Snap Pits
Reduce to Ash Rupture Crystalize Blisters
Incinerate Nausea Encase Melts
Blast Blacken Vitrify Consumes
Char Putrid Freeze Eats Into
Ignite Boils Deathly Chill Bubbles
Scorch Rot Hypothermic Hissing
Blaze Gangrenous Spiderwebbing Sizzling
Vaporize Malignant Stinging Pungent
Consume Wither Needling Vitriolic
Explodes Feverish Arctic Frothing
Singe Pure Anti-Life Numbing Spray

Weapons (bold is bulky)
d4 – Sling
d6 – Dagger, Cudgel, Sickle, Staff, Bow
d8 – Spear, Sword, Mace, Axe, Flail, Crossbow
d10 – Halberd, War Hammer, Long Sword

Descriptions/Reactions

Full Health Half Health Near Death
Posture Swagger Slouch/Sway Barely Upright
Attitude Casual Cautious Fearful
Armor Damage Scratch Gouge Cleave
Breathing Excited Heavy Ragged
Vocalizations Angry Pained Desperate
Wounds Superficial Lingering Debilitating

Vulnerability Resistance Immunity
Expectation Unexpected Less Than Expected To Your Horror
Enemy Reaction Grabs Attention Shrugs Off Laughs Off
Damage Effect Tears Through Dissipates Defuses Harmlessly
Enemy Attitude Frenzied Calm Amused
Vocalizations Shrieks Snorts Chuckles
Wound Devastating Trivial Unscathed

Names & Appearance

Male Names Female Names Surnames Traits
Bale Alice Storm Rugged
Thomas Mary Wind Graceful
John Sara Iron Intimidating
Andrew Hannah Silver Elegant
Grinwit Mira Swift Lithe
Greg Lily Ember Grim
Robert Selene Stone Stout
Henry Elena Moon Mysterious
Toby Fiona Gold Charismatic
Victor Nina Dark Agile
Felix Emma Blaze Sweet
Samuel Isla Frost Calm
Lucas Ava Steel Polite
Daniel Olivia Storm Respectable
Oscar Grace Murphy Sly
Dolan Inca North Grey

Random Loot

d100 Loot d100 Loot
01-02 A collection of pretty crab shells. 53-54 A bottle of stolen elven wine.
03-04 A small pouch filled with fish heads. 55-56 1d20 gold coins in a leather purse.
05-06 A small bronze statue of a forgotten noble. 57-58 A small bag filled with goblin ears.
07-08 A broken wooden shield. 59-60 A wineskin filled with sour milk.
09-10 A small glass jar of things the goblin found in it’s ears. 61-62 An old sock filled with dirt.
11-12 A telescope with no lens. 63-64 A sack filled with warm mutton.
13-14 1d20 silver pieces. 65-66 A rusted iron shortsword.
15-16 A collection of pictures ripped out from books. 67-68 A shiny gold ring. Recently picked off a dead adventurer.
17-18 A faded flag. Now used as a blanket. 69-70 An iron spear covered in dried blood.
19-20 1d4 crudely made javelins. 71-72 A recently stolen jewelery box containing a noble’s signet ring.
21-22 A leather pouch containing smelly cheese. 73-74 A tiny vial of spider venom.
23-24 Dented iron cooking equipment. 75-76 A glass jar filled with humanoid teeth.
25-26 A leather bag filled with strips of unidentifiable meat. 77-78 A crudely drawn map of the surrounding area.
27-28 The skull of this goblin’s father. 79-80 A moldy leather backpack.
29-30 A well-used iron pickaxe. 81-82 A glass eye.
31-32 A large ring of various found keys. 83-84 A collection of crude animal skins.
33-34 A leather bag filled with broken glass. 85-86 A makeshift shovel.
35-36 A sharpened iron Scimitar. 87-88 1d10 rations.
37-38 A polished ruby gemstone. 89-90 A bag of shiny buttons taken from the corpses of dead adventurers.
39-40 A collection of shiny rocks. 91-92 A lucky rabbit foot.
41-42 A flea-ridden bedroll. 93-94 1d4 humanoid skulls.
43-44 A glass jar filled with small cave spiders. 95-96 A pair of Thieve’s Tools.
45-46 A leather leash for the goblin’s wolf. 97-98 A living cave lizard.
47-48 An emerald necklace stolen from a nearby jewelery merchant. 99-00 A rolled up painting of a noble that has been defiled.
49-50 A sealed vial of oil. 51-52 A used tinderbox.